![]() Now we'll change all the materials (created with nodes) from photorealist Cycles materials to Blender internal Toon shader. Select the camera and turn off depth of field in the camera options tab. Add a Sun Lamp (Shift+A > Lamp > Sun) and rotate it about 60 degrees along the y axis and 45 along the z axis. Change the render engine from Cycles Render to Blender Render, then select emission planes on the top of the scene and delete them. Step 1: Model setupįor this tutorial we will use a Vespa Special model (the file is here). In this tutorial we'll use the first one. Freestyle for Blender has two complementary modes for line stylization: the Parameter Editor and the Python Scripting mode. It generates 2D line drawing from a set of objects lines can be stylized in a lot of ways (different line colors and thickness or by adding random displacements) to produce artistic (hand drawn) or technical (blueprint) styles. IntroductionĮvery day, 3D artists spend hours working on their computers trying to get photorealistic images, but sometimes we need to have images styled more like a comic luckily Blender can do them, using the Freestyle option! Freestyle is an edge and line based non-photorealistic render engine. ![]() Looking for a photoreal finish or a cartoon? Freestyle can do both. If you're looking for a good, open source renderer, look no further than Freestyle for Blender.
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